You'll see exactly what I'm talking about after you unpack them. Version being Vanilla, Dawnguard, Hearthfire, or Dragonborn.
If no longer wish to keep any of the Alchemy Jars, then go ahead and delete the whole Pheo3309 folder.
Open the Creation Kit, create new container objects or static objects (your preference),ĭelete references in the Creation Kit, clean the mod that was using them, and delete the Pheo3309/Alchemy/Version sub-directoryįolder.
Install the meshes into your Data folder. Also please make sure you make the jars a different name or file path if you plan on changing the meshes There's no way around that part if that does happen as I don't like uploading textures if I don't need to. There could be an incompatibility if the textures for the changed meshes are different than the basic retextures I was talking about or the vanilla textures. Meaning if you have a mod that changes the way an ingredient is shaped, this will still look like the vanilla ingredients aside from retexture. Sure they'll ignore any mesh changes to the default meshes. They should work with any retexture mods as well, but I'm quite Incompatibilities so far are none unless you make them that way. Multi-container auto-access when crafting: It's gone through the testing phases and I can link it as a proper player resource.
Meaning that when you've followed her instructions found in the following link, you can register these containers forĮasily accessing before you start crafting! Though this is in a testing phase at the moment, and I will update this section when It's a multi-container auto-accessing system whileĬrafting. There's also another system that IsharaMeridan has, though it's in testing. But you can use these for General Stores too! In fact, I encourage you to use these meshes as you see fit! Me wrong! The system is magnificent and I use it when revamping a player home to my liking, but I never used it for Alchemy Not to mention wet ingredients will mold dry ingredients, etc, etc. Non-toxics as well as if there's wet ingredients. That when you mix toxic and wet ingredients with dry ingredients, the toxins from the other ingredients can leech out to your As an herbalist myself, knowing such things can be very VERY dangerous thing to do. Not to mention the feel of General Stores to me, felt that everything ingredients Individual containers for Skyrim's ingredients. Personally, this was the inspiration for this resource. It's based on arrays and they work fantastic for those not wanting to use
One main one is IsharaMeridan's Individual Item Sorter which canīe found here: Individual Item Auto Sorter. There are a few things that you can add to these jars as well. I will also be updating these as people report problems within the I had tried to get them looking more like how gravity wouldįall within NifSkope, however that's a feat in of itself. Own that were less filled for immersion on how things are displayed. So instead of using hers, I had created my
While Oaristys did a few alchemy jars that are being usedĪll over the internet for Skyrim mods, I had noticed that she didn't have a full set. This is a modder's resource for a very nostalgic purpose. Those are for the Vanilla version of Skyrim. The vanilla version is exempt to this, as well. There are no textures with these downloads and if you don't have the DLC a pack is for, you won't be able to see the ingredients! Use them ONLY if you have the DLC. BEFORE YOU DOWNLOAD: If you don't have the DLC that corresponds with one of the packs, then that pack will NOT work for you.